Scorpion Solitaire

Scorpion Solitaire

How to control Scorpion Solitaire

  • Select a face-up leading card and move it to a same-suit card one rank higher.
  • Cards attached below the selected card move with it when accepted.
  • Use New Game, Restart Game, Undo, and Hint from the top controls.
  • Use the sound button to toggle audio.

Follow the selected mode’s validation for empty columns and completed runs.

Solitaire JP»Scorpion Solitaire

Scorpion Solitaire

Rating:
5.0 (0 votes)
Plays:
5
Released:
July 2026
Technology:
HTML5
Platforms:
Browser (desktop, mobile, tablet)

Scorpion Solitaire is a demanding seven-column game about completing same-suit sequences from King down to Ace. Face-up cards can carry the cards attached below them, which creates large moves but also makes it easy to bury a low rank inside an awkward group. Success depends on uncovering the tableau, preserving suited runs, and creating an empty column only when a usable King is ready.

The objective in Scorpion Solitaire

Build a complete King, Queen, Jack, 10 through Ace sequence in one suit within the tableau. Continue until every required suited run is complete and the board is cleared according to the selected mode.

Direct testing confirmed a seven-column table. The start screen offers One deck and Two decks; One deck is labeled beginner. The exact Two-deck layout and difficulty changes have not been fully tested, so this guide does not infer details from the mode name.

Basic placement and group rules

  1. Place the leading card on a card one rank higher in the same suit.
  2. Cards attached below the selected face-up card move with it when the player accepts the group.
  3. The attached group does not always need to be internally ordered before it moves.
  4. Under the common rule, an empty column accepts a King or a group led by a King.
  5. Complete a same-suit King-to-Ace run in the tableau.

The flexible attached-group movement resembles Yukon, but the destination and final sequence in Scorpion are based on the same suit rather than alternating colors.

How to evaluate a large group move

Do not judge a move only by its leading card. Inspect the cards in the middle and at the tail. Moving a valid spade 8 onto a spade 9 can still be harmful if an Ace or 2 becomes buried inside the attached group with no route out.

A useful large move should expose a face-down card, extend a same-suit run, or release a King for an empty column. Simply transferring an untidy group from one column to another may reduce the remaining destinations.

Use empty columns for Kings

An empty column is valuable workspace and a place to grow a clean run, but the common Scorpion rule reserves it for a King-led group. Clearing a column without identifying an available King can leave the space unusable.

Before opening the column, find a face-up or reachable King and inspect what travels with it. A King covered by several unrelated suits may fill the space without creating a practical same-suit sequence.

Five opening priorities

  1. Reveal face-down cards. Information and destinations matter more than early cosmetic order.
  2. Join same-suit fragments. Build one meaningful run instead of scattering many two-card groups.
  3. Locate Kings early. They determine whether an empty column can be used.
  4. Protect Aces and low ranks. Do not bury the cards needed to finish a suited run.
  5. Question every hint. A legal suggested move should still reveal a card or improve a completion path.

In the opening, access usually matters more than completing one long run immediately. Reveal enough information to see where the required ranks are, then consolidate suits without trapping their lower cards.

Modes and controls confirmed in this version

The tested interface provides New Game, Restart Game, Undo, and Hint, plus a sound toggle. One-deck and Two-deck choices appear before play. Undo was disabled at the untouched start position and is intended for use after moves have been made.

At a 390px viewport, all seven columns and top controls remained visible and card ranks were readable. Mobile adaptation was good during testing. The interface appeared in English, so localized button labels are not guaranteed.

Scorpion compared with Spider and Yukon

Spider often permits temporary cross-suit placement by rank but usually moves only clean suited groups. Scorpion requires a same-suit destination while allowing an attached face-up group to travel.

Yukon uses similar group movement but alternating-color destinations and four Ace-to-King foundations. Compare the full set on the solitaire games page.

Frequently asked questions

Which mode should a beginner choose?

The current game labels One deck as beginner, making it the clear starting choice.

Can unordered cards move with the selected card?

Under standard Scorpion rules, the cards below a valid face-up leader travel with it. The leading card must still fit the same-suit destination.

What can be placed in an empty column?

The common rule permits a King or a group led by a King.

Is Scorpion the same as Spider Solitaire?

No. Both complete same-suit King-to-Ace runs, but their placement, attached-group movement, and empty-column rules differ.

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